Build 7
Hello everyone! Welcome to the first written dev report of Stark Penitentiary. I will link some of Dev Report Videos here along with extra things like fanart, a written paragraph of my progress, and a list of changes. Sorry if it’s not finished yet. Also, the Build number is determined by how many Builds I make, not by how many I have uploaded on Itch. I have made the game a few updates before but i will update you from the update before I made this. The updates follow:
-Updated some of the sprites, planning for more new ones that I made.
-A screwdriver weapon that you can hold, for now it faces no penalty for being caught with it, inventory attached, or reaction from other NPC’s with it yet but you CAN do one fun thing with it (Other than the estimated use) that you should try out. I am planning to fix some issues with it but that's a big part of it.
-Added a better pet sprite and some props to Nate’s and Ben’s cells. Hoping to expand more upon this.
-If you are in the Cells, try tapping Tab and typing in a particular username into the Easter Egg Menu/Nate’s journal and hitting enter. In the future you’ll have to earn a special journal to use the Easter Eggs.
-Started using one canvas through all of my Scenes.
Files
Get Stark Penitentiary
Stark Penitentiary
Survive by any means necessary in Stark Penitentiary, a state correctional facility for felon inmates.
Status | In development |
Author | SierraDyneDev |
Genre | Simulation |
Tags | 2D, 8-Bit, Crime, Fantasy, Pixel Art, prison, Stealth, Story Rich, Top-Down, Unity |
Languages | English |
Accessibility | Subtitles |
More posts
- Build 14Jul 07, 2023
- The Festive BuildDec 28, 2021
- The Clean BuildJul 30, 2021
- Build 11May 31, 2021
- Build 10!Apr 06, 2021
- Build 9Nov 13, 2020
- Build 8Oct 23, 2020
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